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system:crisis [2025/07/05 13:00] – created gm_ben | system:crisis [2025/07/07 12:28] (current) – gm_tara | ||
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* **Producers** -- deposits of resources that can be used for various purposes. Examples include oceans, mines, hydroponics facilities, and woodland. Represented on the map by **green circles**. | * **Producers** -- deposits of resources that can be used for various purposes. Examples include oceans, mines, hydroponics facilities, and woodland. Represented on the map by **green circles**. | ||
* **Transformers** -- places capable of refining or converting one resource into another. Examples include foundries, electronics fabs, laboratories, | * **Transformers** -- places capable of refining or converting one resource into another. Examples include foundries, electronics fabs, laboratories, | ||
- | * **Crisis Points** -- places in active need of mitigation. Examples include city districts suffering from natural disaster and isolated settlements without food. Represented on the map by **orange squares** or **red diamonds**, depending on whether there is an active problem. | + | * **Crisis Points** -- places in active need of mitigation. Examples include city districts suffering from natural disaster and isolated settlements without food. Represented on the map by **red diamonds** if a crisis is active, |
* **Defaults** -- the stretches of land between Producers, Transformers, | * **Defaults** -- the stretches of land between Producers, Transformers, | ||
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Modules are split into **four** categories: | Modules are split into **four** categories: | ||
+ | * **Relations**: | ||
* **Oversight**: | * **Oversight**: | ||
* **Transport**: | * **Transport**: | ||
* **Construction**: | * **Construction**: | ||
- | * **Relations**: | ||
The full list of Modules can be found [[: | The full list of Modules can be found [[: |