game:downtime

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game:downtime [2025/07/05 13:05] – [In-Character Emails] gm_alyssagame:downtime [2025/07/05 13:06] (current) gm_alyssa
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 ====== Downtimes, Emails, and Turnsheets ====== ====== Downtimes, Emails, and Turnsheets ======
-Downtimes cover the gaps between [[game:uptime|Uptimes]]. In //Contingency//, you are able to participate in these through Emails and Turnsheets.+Downtimes cover the gaps between [[:game:uptime|Uptimes]]. In //Contingency//, you are able to participate in these through Emails and Turnsheets.
  
 ===== In-Character Emails ===== ===== In-Character Emails =====
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   * Coordinating with local politicians to reach a diplomatic agreement.   * Coordinating with local politicians to reach a diplomatic agreement.
  
-Your Branch Actions represent the things the remainder of your character's resources will be dedicated to. For each [[system:modules|Module]] they have that they are not using as part of the Main Action, you can describe how they would use it. They can use these for unrelated tasks, and can have as many Branch Actions as resources at their disposal. Examples of Branch Actions include:+Your Branch Actions represent the things the remainder of your character's resources will be dedicated to. For each [[:system:modules|Module]] they have that they are not using as part of the Main Action, you can describe how they would use it. They can use these for unrelated tasks, and can have as many Branch Actions as resources at their disposal. Examples of Branch Actions include:
   * Using your Expanded Horizons Module to alert a village to surrounding threats.   * Using your Expanded Horizons Module to alert a village to surrounding threats.
   * Using your Executive Authority Module to cut off trade to an island nation.   * Using your Executive Authority Module to cut off trade to an island nation.
  • game/downtime.1751720733.txt.gz
  • Last modified: 2025/07/05 13:05
  • by gm_alyssa