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game:downtime [2025/07/05 13:01] – created gm_ben | game:downtime [2025/07/05 13:06] (current) – gm_alyssa | ||
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====== Downtimes, Emails, and Turnsheets ====== | ====== Downtimes, Emails, and Turnsheets ====== | ||
- | Downtimes cover the gaps between [[game: | + | Downtimes cover the gaps between [[:game: |
===== In-Character Emails ===== | ===== In-Character Emails ===== | ||
- | As with previous Society Games, we have an email system which allows players to communicate with each other and with GMs after a session ends; in character, these emails represent either electronic messages sent through the Contingency network or in-person interaction you might have with PCs or NPCs. The complete list of email addresses to contact people can be found on the [[player_characters|Characters]] page. All email exchanges should end by **22:59 on the Thursday after session**. | + | As with previous Society Games, we have an email system which allows players to communicate with each other and with GMs after a session ends; in character, these emails represent either electronic messages sent through the Contingency network or in-person interaction you might have with PCs or NPCs. The complete list of email addresses to contact people can be found on the [[:player_characters|Characters]] page. All email exchanges should end by **22:59 on the Thursday after session**. |
The GMs are able to see all emails sent to an @contingency.oxfordrpg.com email address for safeguarding reasons and to keep track of developing themes, but we may miss certain things. If you are planning to do something that has an impact on the world, make sure to include it in your [[# | The GMs are able to see all emails sent to an @contingency.oxfordrpg.com email address for safeguarding reasons and to keep track of developing themes, but we may miss certain things. If you are planning to do something that has an impact on the world, make sure to include it in your [[# | ||
- | You can also direct emails to GMs if you'd like to ask us anything you couldn' | + | You can also direct emails to GMs if you'd like to ask us anything you couldn' |
If you're having trouble receiving emails from GMs or players before or during the game, try checking your Junk inbox. If game emails tend to be filtered out, you may want to whitelist the ' | If you're having trouble receiving emails from GMs or players before or during the game, try checking your Junk inbox. If game emails tend to be filtered out, you may want to whitelist the ' | ||
- | Your OC email isn't displayed to other players when you email them, as any emails sent by you will appear to come from your in-character email address. However, other metadata contained in the email may be visible, such as the name you've set for your email. Further information can be found in the [[info: | + | Your OC email isn't displayed to other players when you email them, as any emails sent by you will appear to come from your in-character email address. However, other metadata contained in the email may be visible, such as the name you've set for your email. Further information can be found in the [[:info: |
===== Turnsheets ===== | ===== Turnsheets ===== | ||
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* Coordinating with local politicians to reach a diplomatic agreement. | * Coordinating with local politicians to reach a diplomatic agreement. | ||
- | Your Branch Actions represent the things the remainder of your character' | + | Your Branch Actions represent the things the remainder of your character' |
* Using your Expanded Horizons Module to alert a village to surrounding threats. | * Using your Expanded Horizons Module to alert a village to surrounding threats. | ||
* Using your Executive Authority Module to cut off trade to an island nation. | * Using your Executive Authority Module to cut off trade to an island nation. |