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        <description>Conduct and Acceptable Themes Policy

We as the Contingency GM team wish for the game to be an enjoyable and memorable experience for all players involved. The following page concerns various sensitive themes and topics and how we intend to handle them, and advises a sensitive approach for players on dealing with these same themes within the Society Game.</description>
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Azzogoten Sshengu

Caelan

Casimir Ruchana

DaNiCa

Dragonfly

Dr. Parchas et al.

F4NG!

Garpheron Vurlyth

It That Feeds

Lissrani

Massira Thorssen

Marushi Messensso

Myathriri Ssangach

OLLO

Phavic

Phenari Ssalrein

Unfortunately, this Eternity is not yet in a completed state. Watch this space, we are working hard to get it done!

Phoenia Rossenthal

Shellvig

Unfortunately, this Eternity is not yet in a completed state. Watch this space, we are working hard to get it done!</description>
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        <description>Glossary

Over the course of playing this game, you may come across words or phrases that you are unfamiliar with. We've separated this page into Contingency Terminology (terms relevant to this game in particular), ORPGSoc Terminology (terms commonly used in ORPGSoc that you may come across in the course of playing this game), and Discord Terminology (terms related to Discord, the social media platform over which</description>
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        <description>GMs, Crew, and NPCs

You can contact the GMs by the following methods:

	*  Message us on Discord
	*  Drop us an email at &lt;gm@contingency.oxfordrpg.com&gt;

If you wish to contact a specific GM, you can use their contact email as listed below. 

GMs

Ben (CAMPO)

OC Pronouns: he/him</description>
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        <description>Player Characters

Below are the noble volunteers for the Contingency program. We thank them for their sacrifice.

	*  Azzogoten Sshengu
	*  Caelan
	*  Casimir Ruchana
	*  DaNiCa
	*  Dragonfly
	*  Dr. Parchas et al.
	*  F4NG!
	*  Garpheron Vurlyth
	*  It That Feeds
	*  Lissrani
	*  Massira Thorssen
	*  Marushi Messensso
	*  Myathriri Ssangach
	*  OLLO
	*  Phavic
	*  Phenari Ssalrein
	*  Phoenia Rossenthal
	*  Selvig
	*  Shrink
	*  Sscethelyne Thassil Hethesyethe
	*  Thei
	*  Therneri Viersseth
	…</description>
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        <description>Eternity

	*  Eternity
	*  Shared Turnsheets

Start

	*  Start Here!
	*  Style and Tone
	*  Conduct and Acceptable Themes Policy
	*  When and Where
	*  Player Characters
	*  GMs, Crew, and NPCs
	*  Glossary
	*  Playground

News

	*  Crisis 1
	*  Crisis 2
	*  Crisis 3

Setting

	*  The Contingency
		*  Recruitment
		*   Minds
		*  Threats Dossier

	*  Mythhaler
		*  The Inhabitants of Mythhaler
		*  The Coalition of Mythhaler
		*  The Culture of Mythhaler

	*  The Home System

System

	*  Charact…</description>
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	&quot; To live is to live dangerously. The world of Mythhaler has faced many threats, and the beckoning stars bear many more. However afraid they may be, the Nassians of Mythhaler will not allow themselves to become frozen by fear -- but nor will they face the dangers of the universe unprepared. They have built a</description>
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Identity

As part of the Contingency, you are no longer unique in the universe. There are many other versions of you, among them the 'original' that walked out of the facility where you were imaged, and proceeded to live out the rest of their life in peace. In many ways, they have more right to call themselves 'you' than you do. They are physically and chronologically continuous with the past self that agreed to be copied in the first place; by contrast, you</description>
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Thressali Mirzen

-- Turnsheet submission for 3(a, b, c, and d) by Eloise P., turnsheet results by Maisie M.

Turnsheet 3

Turnsheet 4

Turnsheet 5

Turnsheet 6</description>
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        <description>When and Where

Contingency will take place entirely online, using a combination of this wiki, emails, and a dedicated Discord server. For a full explanation of how games are run over Discord, see Uptimes and Sessions. You will be invited to the Discord server once your place in the game has been confirmed.</description>
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        <title>zip_bomb</title>
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